Methods for making text with a gradual fade after (x) amount of seconds

jimm84

  • Posts: 31
Hello, I was wandering if someone could help I'm looking for a way to make some text fade off the screen after the a certain amount of time - 5 seconds)
Which would be the best method to achieve this?

I have two events in the scene that control this.
1) On region - door click, set boolean to true, play sound
2) If boolean true, draw text, set font to standard, draw text, " door locked etc"
And the bit where I get stuck... how to make the text fade? is there a simple trick.

Thanks,

CmdrWhitey13

  • Posts: 505
Attach text to actor, then fade actor.
May be the best solution for this.

stefan

  • *
  • Posts: 2263
You could go with Cmdr's approach, but you also need to set the text opacity to the opacity of the actor!

jimm84

  • Posts: 31
Hello, I would be inclined to agree. I have just downloaded the label extension and managed to this to work.  The triggers works once. Although the mouse exits the collision on the model it wont repeat the action... any pointers?

Thanks both

CmdrWhitey13

  • Posts: 505
What about when mouse is over, fade in over second?