Hi,
In my game balls drop from the top of the screen, when they reach the bottom a Crate is created using Tile API (see Tile1).
What I want is when a ball drops onto a created Tile (Crate), another Tile (Crate) is created on top of it. The method I have tried to do this is not working ('when this actor hits something else'). This is my first experience of using Tile API so all help is appreciated.
I have included a video gif so you can see what I am trying to achieve.
Thanks