Play Store impressions, conversion rates & uninstall rates


  • Posts: 649
My game has just started to gain some traction.

I'm getting approx 1,500 impressions a day with 8% conversion to downloads, and about 50% uninstall rates.

Just wondering if anyone has any further insights on the conversion and uninstall rates?

I don't know if those conversion rates are good, bad, or standard...




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  • Posts: 9472
If you mean 1500 views on the store page then 8% is a low conversion rate.  Use the Google Play experiments feature to test different graphics and description to increase that conversion rate.


  • Posts: 649
Thanks Rob, will do