UPDATE
Just posted a new build to my testflight gurus.
Decided I could share what's new.
I've added around 15-20 achievements (can't think of the exact number off the top of my head).
I've added in-app statistics (total points, average points, deaths, # achievements completed) <- These have some factors in achievements
A ton of performance adjustments and what not -- you know, the boring stuff.
Players now tap to continue instead of the game continuing after 3 seconds (highly requested TF feedback)
The first time a player gets to a continue, there's a description of what it is (also highly recommended. Some didn't know you could continue from where you left off)
The game can now detect if the device is capable of vibration and shows/hides the UI accordingly
I've adjusted the UI to work on all devices.
Got in contact with Apple and they fixed my in app problems. Glad that fiasco is over.
There's seemingly endless work but I'm getting closer.