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4-way movement very choppy
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1
4-way movement very choppy
Maruda
Posts: 9
September 01, 2016, 04:25:15 pm
Hi guys,
I just implemented 4-way movement behavior and it is very choppy
Is there any way that the movements (moveup for example) be more smooth like jumping. Now it looks like my actor is being teleported there and camera follows his very fast and is shaky
Please help
colburt187
Posts: 2416
September 02, 2016, 12:39:14 pm
Is this for a top down game? your character can move freely around the screen without gravity?
Maruda
Posts: 9
September 02, 2016, 05:21:30 pm
Hi colburt187,
It's four way movement - 3 way controlled (up, left, right) + gravity. One solution I found but was not able to test yet is to create dummy (transparent) actor and make him follow (slide to the x,y center of) my actor and let camera follow the dummy
Watchathink ?
colburt187
Posts: 2416
September 02, 2016, 11:41:00 pm
If you just want left right and jump then you should use walking and jumping behaviors. Or I think there is one called platformer movement. 4 way movement is not really made to be used with gravity.
Maruda
Posts: 9
September 03, 2016, 10:53:05 am
Works ok so far. I do flying up, left and right with gravity and it works ok. Thanks
btw camera following dummy actor works. just had to put him behind background and delay following and now camera looks ok,
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