Hi,
I would like to populate the sounds interface with hundred of ogg and mp3 files.
My first go was to put stanza in the resources/data.xml (when my game is closed !)
like
<music atlasID="0" desc="" id="10194" loop="true" name="y" oid="-1" pan="0" shared="false" stream="false" type="mp3" volume="1"/>
(even if I just an ogg file, i found out that I have to put type="mp3")
id should be an integer so .. it is difficult to know exactly what the files are when you look inside the folder resources.
I would like to tidy up a little and have folders in resources
Is it possible ?
I would like to know too ... in advance .. exactly which characters are forbidden in the names of the sounds.
And I will be very happy to know if I can impose to have these sounds in one or several folders in the interface.
In fact, I could not find any documentation at all, so if you know what is the meaning of oid and if it can other value than -1
Every info .. thank you