So in my zombie game I'm creating a pause menu that opens when the game is paused. It draws a square with info in it like exp, level and things like that. It also creates two actors inside of that when clicked equips the actor it was pressed on. However now that I have set a fill in the box, the fill color has covered my actors up and now they're no longer visible... I'm have trouble making it to where the actors are created on top of the drawn box.
I figured it out. I needed to place the actors one layer above the drawing. Sorry haha