Hello I'm playing around with Stencyl for a few days while trying to create my first platform game.
I currently use a 672x480 screen resolution and 48x48 pixels tileset,
My settings are the following:
Scale set to 1x
Scale mode set to : Scale to fit (Letterbox).
Everything works good except that when exporting the game as .swf , if I resize the SWF player or Browser window by making it wider or such, the game won't resize according to the window new dimensions.
The game remains exactly 672x480 aligned to the top left corner and the rest of the available space fills with black.
Most flash games that are published online have this option to resize automaticaly and I would like to make mine the same, yet somehow I can't seem to make it work.