Scaling Actors

Eggrobo

  • Posts: 3
Hello, I am having some issues with resizing actors with the Scaling Utilities extension, and the normal blocks already in Stencyl. Whenever the actor resizes, it wont grow any larger than what it is already. And I need to know how to resize an object not stopping at the 1st resize, and continually adding onto the scale.

gplar

  • Posts: 1115
Not sure what you´re trying to achieve, but if you want simple x-y growth, try a tween:
Grow actor to.
You´ll find the block under Actors-Tweening-Scale ;)

Eggrobo

  • Posts: 3
I tried it, and it still does what it has been doing before. The actor scales, but only a limited amount of times before it wont scale up by it's size anymore. And I need to know how I can break that barrier or find some other way of making the actor larger.
 P.S. I'm making a katamari fan game, so I want the ball to get larger the more objects it picks up.

LIBERADO

  • *
  • Posts: 2720
Use the Positioning Utils extension: http://community.stencyl.com/index.php/topic,46934.0.html
It was meant as a replacement to the Scaling Utilities extension.
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

Eggrobo

  • Posts: 3
Again, as I pick up the objects; the ball resizes a few times till it wont go any further. Other times the ball will just teleport into the wall with the objects out of the screen's borders. If there is just some simple code I could use to resize the ball regardless of low quality it can become, I must use it.
Also I found a contradiction within your suggestion:
setHeightAndWidth :  Grow size depending on point   ( made to bypass the grow system which doesn't work when actor is set to not move)
The very block is what makes the ball vanish along with the objects.
Sorry if i'm causing any trouble by the way.