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Just quickly... (In-App Purchases - Android)
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Just quickly... (In-App Purchases - Android)
robinschaafsma
Posts: 714
January 27, 2017, 03:37:04 am
Can you try to put the free unmanaged block after you both it, in the when purchases succeeds event.
Or wait a couple of seconds to call the buy function after free unmanaged function.
I think buy function is called to quick after free unmanaged.
https://byrobingames.github.io
Issues? Create an issue on
https://github.com/byrobingames
RulezTeam
Posts: 319
May 14, 2018, 06:35:07 am
Hi robin,
I know that it's an old thread, but with new Stencyl version, I have the same exact problem; the first item is bought successfully, but if you try for a second one, there is a problem. In my game between a purchase an other you must wait about 20 sec, so there is all time before buy function. I have open an issue, because this is so strange.
iroosma
Posts: 97
July 15, 2018, 01:16:27 pm
I am also having the same issue with the most recent version of Stencyl. Was anyone able to figure out?
I can make the first purchase just fine but the second purchase doesn't go through. I Buy, Use, and then Free Unmanaged for all of the consumable purchases.
Any help would be so appreciated. Thanks
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