Game file is herehttps://www.dropbox.com/s/rw0pyhebaejdasi/matestt.rar?dl=0Demo scene 1 is the one to analyse
if anyone can help me see my errors
i'll put it down afterwards
Game is rather simple with one stage but the gameplay is
infinite and huge , you'll have many things to do over the time
I replaced some do every timers with a system of messaging wich repeats over the time
I also removed some stuff from When updating in event scene
The game have an automatic Reload scene , when you die , you go back directly in the game , if you want to stop , ESC to press , after ENTER.
The spawn of the yellow cubes is evoluting through time , the BOSS IA and attacks too
Speed also increase over the time
To control speed i used a huge layer , the layer 18 to do it.
So maybe it's too much coding wise ?
Maybe the size screen 1000 pix is too much
Maybe i put too much behaviors at the same place ?
Or maybe something else
The behaviors to look into areeverey spawn totemtempstotaland
events of the scene of course