Admin can remove this

LarsAsen

  • Posts: 144
Posted this in an older Topic but didn´t get any answers..

So i´m done with my first build for my game and are ready to send it to App Store,.
Got it rejected with the following probelem

"Jan 9, 2017 at 5:24 PM
From Apple
2. 1 PERFORMANCE: APP COMPLETENESS
Performance - 2.1


We discovered one or more bugs in your app when reviewed on iPad and iPhone running iOS 10.2 on Wi-Fi connected to an IPv6 network.

Specifically, the app’s In-App Purchases are unresponsive.

The steps to reproduce are:

1. Launch app
2. Click on the “No Ads” button
3. No action occurs
4. Select “Full Game” button
5. No action occurs
We've attached screenshot(s) for your reference.
"

I´ve searched a lot on google and in Stencyl put didn´t find a solution.
I´ve tried to set up a IPV6 network on my mac fallowing this guide: http://www.brianjcoleman.com/tutorial-how-to-test-your-app-for-ipv6-compatibility/

But the Iap-purchases still worked for me..

Anyone experienced a similar issue?

please help

« Last Edit: January 11, 2017, 08:55:34 am by LarsAsen »
Follow me on Instagram

I'm getting the same issue.  :S

choppedupmonkey

  • *
  • Posts: 602
APPLE SUCKS...jk but thats whats going through my head. I have never had good experiences with them.

colburt187

  • *
  • Posts: 2416
I'm getting the same issue.  :S

Lars resolved this in the end, I think he sent a video of it working to apple. I also know Alex vs Coding got rejected for a similar reason but it ended up being admob set up incorrectly.

Awesome Colburt! May have to do the same then.

Hard when I don't have an iOS myself xD