How do I get Haxe to work with Stencyl? ( to output to Xcode)

Northfield82

  • Posts: 649
I am trying to fix an issue with signing certificates.  ([haxelib] Provisioning profile "iOS Team Provisioning Profile: *" doesn't include signing certificate "iPhone Developer: Richard Downs (XXXXXXXX)".
)  I read one thread on here about fixing this by publishing to Xcode project.

I have installed Haxe to do this, and run the commands via terminal to install the various libraries as advised.
However, when I try to build to Xcode Stencyl still tells me that I need to install Haxe 3.0....?

Northfield82

  • Posts: 649
I can still open my game in Xcode even though I am getting the above dialogue box but I think something is still not working as I get build errors in Xcode that I wasn't getting in Stencyl - something to do with Haxe I presume?  I have attached a screenshot of this.

Thanks

Northfield82

  • Posts: 649
This question can be removed - my certificate issue seemed to be a conflict between Xcode and Stencyl....I think.