Mechanics mini Jam Winners Announced!

Unept

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  • Posts: 351


Unicycle Totem Toss WIP.
Unicycle Hero: iOS  |  Level With Me: iOS/Android  |  Hue Ball: iOS/Android  |  Lava Bird: iOS/Android   |   Disposabot   |   Twitter

colburt187

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  • Posts: 2416


Unicycle Totem Toss WIP.

Good god, all my dreams are coming true.


frostypop

  • Posts: 76
I'm making a basketball machine!



P much trying to live tweet the whole process as a micro-devlog

So delicious.

Bhoopalan

  • Posts: 1018


Unicycle Totem Toss WIP.

I had a unicycle idea in mind as well (That's what first strike my mind as soon as I read '1 joint'). But yours is awesome.
If I helped you at anytime, help me back build my twitter followers :)
https://twitter.com/imbhoopalan

Bhoopalan

  • Posts: 1018
I'm making a basketball machine!



P much trying to live tweet the whole process as a micro-devlog

B-e-auuutiful from a gamer's point of view.

Hate it as it's in a competition!!
If I helped you at anytime, help me back build my twitter followers :)
https://twitter.com/imbhoopalan

mdotedot

  • Posts: 1654



Not sure if I can find the time to make it into something more... we will see
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

squeeb

  • Posts: 1617
first demo.   i think ill make a few more things

mdotedot

  • Posts: 1654
Ha Ha Squeeb, nice use of the necklace-joint !
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

squeeb

  • Posts: 1617
Ha Ha Squeeb, nice use of the necklace-joint !
HAHA.. its my specialty
Heres another.. revolute joint motor based on mic input

<a href="http://static.stencyl.com/games/36796-0.swf" target="_blank" class="new_win">http://static.stencyl.com/games/36796-0.swf</a>

Bhoopalan

  • Posts: 1018
Hi Colburt,

A specific time on Monday before which the game should be submitted would be useful.
If I helped you at anytime, help me back build my twitter followers :)
https://twitter.com/imbhoopalan

colburt187

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  • Posts: 2416
Hi Colburt,

A specific time on Monday before which the game should be submitted would be useful.

Midnight PST on the 15th of may.

squeeb

  • Posts: 1617
http://community.stencyl.com/index.php/topic,51453.new.html#new

Im working on a fishing game with the pole all made of joints..  so far i have
the pole made
PRESS UP to reel up the line
PRESS DOWN to let line out
GRAB/click the bobber, pole, or handle
Water detection

To do
Add fish and fish AI
Add Hook or lure
more interactive water
Listen to suggestions ;)

<a href="http://static.stencyl.com/games/36817-0.swf" target="_blank" class="new_win">http://static.stencyl.com/games/36817-0.swf</a>

ceosol

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  • Posts: 2279
I've been fiddling around with Jacbil. I wonder if joints would help or hurt with animating the game.

I chopped up one of the frames and created a skeleton. This is just a quick and simple test.



Creis

  • Posts: 102
Joints, huh? I remember that, time ago, I started to prototype a game about a guy with a flail, and attacked by spinning, had a whole bunch of joints.