Ive been working on this game nonstop for weeks. Ive learned a lot. Ive hit several walls. I dropped the tile based movement, though I found multiple ways to implement it I could not get it to where I wanted it and lack confidence in it.
I'm hoping to have a prototype up with random battles, items, equipment, overworld, towns, at least one cutscene, in game menu, skills/magic, npcs, and dialogue with generic assets from opengameart in the next five days.
I wanted to give up, I go back and forth everyday but I always wanted to create a RPG since I played pokemon blue, final fantasy 5, chrono trigger and my favorite, Final fantasy 6. I'll have more up soon...
Good luck on your projects everyone.