Copy and paste in level editor

deatherr1

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  • Posts: 61
Copy and paste is a basic function and it is sad stencyl is missing it. You will need to be able to copy both actors and tiles maybe regions and terrain boxes on the same level also bewteen diffrent levels.
Also don't just say with tiles you can select a few with tilesets and dragging and placing that's not what I need.

Stencyl Ninja

  • Posts: 245
I'm in complete agreement here, but am more concerned with the animations editor only being able to load one frame at a time. (or am I missing something?)

I've also just noticed that while apparently you can copy and paste an
individual frame from GraphicsGale into StencylWorks as a frame, it doesn't keep the transparency.
Is there any way to fix that or am I doomed to load the images rather than paste?

Turns out that you can load several images at a time by using Import Frames command but for some reason it glitches up the images.

« Last Edit: December 16, 2011, 03:24:33 pm by Stencyl Ninja »

Jon

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  • Posts: 17524
A pass over the scene-designer is planned for StencylWorks 2.1, and CNP is on of those items. We'll share the details after 2.0 goes out.

Future Freak

  • Posts: 412
A pass over the scene-designer is planned for StencylWorks 2.1, and CNP is on of those items. We'll share the details after 2.0 goes out.

What's happened to copy and paste - I'm working on some complicated tiles and copy and paste would be a god-send.

Please implement sooooooooon.

ace999

  • Posts: 20
You are on version 2.2 and the scene designer still does not have CUT AND PASTE!  Seriously?  How can you leave out such a basic function??!?!?!?!!? :'(

Ogiul

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  • Posts: 229
Hi, is there a way to copy and paste regions between scenes (I'm on Stencyl 3.1, if necessary I could switch to 3.2) ?
Thanks!