The article on full screen mode says that scaling will 'pick the closest match (rounded down)' So in either of these cases it would choose to use the 1x scale assets at 960 x 540?
Is there any way to override that and tell it to use the 1.5x scale assets?
- It's unlikely, but what would happen if the user's desktop resolution was below the 1x scale resolution?
- Can the fullscreen resolution be changed in-game? Or will fullscreen mode always be dependent upon the desktop resolution?
You would have to modify plaf/haxe/lib/stencyl/1,00/Universal.hx.
I'm not sure what you mean by this. Full screen will always fill the entire screen.
If the monitor resolution changes, then going back into full screen should use that new size.