Making a faux "chatroom" between characters.


  • Posts: 6
Hey there!

I'm trying to make a faux, in-game chatroom between the characters with pre-set dialog. One where I can have my messages fit in the bubbles and send, and after so many messages become scrollable to see the older messages above.

I'm trying to figure out the best way to go about doing that while using the dialog extension? Is there a way to "push up" the messages when new ones come in without overriding the previous dialog box?

Thank you in advance!

I don't think you need an example of what a text thread looks like, but just in case!