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[SOLVED] On Stencyl 9987 the game wont launch
Pages:
1
[SOLVED] On Stencyl 9987 the game wont launch
Guzzz
Posts: 556
September 14, 2018, 11:51:40 am
It compiles and gives no errors, runs on Mac as Flash test, but on a device (iPhone7) it wont launch. Just black a screen. The same thing was when there was a bug with WiFi, but now it wont launch regardless of WiFi. It doesn't make any logs...
« Last Edit: September 19, 2018, 08:16:33 am by Guzzz »
Watch my new game
http://www.hitandcrash.com
based on my comic strip
https://www.instagram.com/hitandcrash
HeadlessD is my dungeon-crawling game on iOs and Android. Made in Stencyl.
https://www.headlessd.com/
Justin
Posts: 4716
September 14, 2018, 10:17:57 pm
Do you have the FPS monitor enabled? After your report, I tried testing with that and it crashed (working on fixing it now). Otherwise it seems to run fine for me.
For Live Support
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Guzzz
Posts: 556
September 15, 2018, 12:34:38 am
No, I don’t use FPS monitor.
Watch my new game
http://www.hitandcrash.com
based on my comic strip
https://www.instagram.com/hitandcrash
HeadlessD is my dungeon-crawling game on iOs and Android. Made in Stencyl.
https://www.headlessd.com/
designpeg
Posts: 731
September 15, 2018, 01:58:11 am
I have the same problem, I didn't save the log b4 I reinstalled the previous version I had, but the error said something like, 'lime unsigned" if that's a help
Guzzz
Posts: 556
September 15, 2018, 03:45:13 am
I tried to compile and test game on my device from previous Stencyl (9922) but it didn't help. I guess once new Stencyl compiled it did change something in Hex or else. I also tried to roll back all the changes in the game in case if I broke something but it didn't help either. I tried to remove some assets in case if an atlas became too big with no effect. iPhone shows a splash screen for a half of a second and then black screen, no crashes, nothing. Like it's been switched off.
Watch my new game
http://www.hitandcrash.com
based on my comic strip
https://www.instagram.com/hitandcrash
HeadlessD is my dungeon-crawling game on iOs and Android. Made in Stencyl.
https://www.headlessd.com/
soereide
Posts: 31
September 16, 2018, 03:38:58 am
I have this problem as well. It gives me this error when running on mac (build 9987):
[My Game] Error : lime_application_create does not have signature oo
Justin
Posts: 4716
September 18, 2018, 01:23:28 am
Could you guys try b9989?
For Live Support
: Join our
discord
server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)
soereide
Posts: 31
September 18, 2018, 02:48:20 am
Quote from: Justin on September 18, 2018, 01:23:28 am
Could you guys try b9989?
I have the same problem on b9989 running on Mac. I did try to run it in Debug Mode, which gave me a few more lines in the logs:
[My Game] Called from lime._backend.native.NativeCFFI::boot lime/_backend/native/NativeCFFI.hx line 34
[My Game] Called from cpp.Prime::_loadPrime /Applications/Stencyl-full/plaf/haxe-std/std/cpp/Prime.hx line 42
[My Game] Error : lime_application_create does not have signature oo
Guzzz
Posts: 556
September 18, 2018, 07:09:34 am
Did work for me either.
Watch my new game
http://www.hitandcrash.com
based on my comic strip
https://www.instagram.com/hitandcrash
HeadlessD is my dungeon-crawling game on iOs and Android. Made in Stencyl.
https://www.headlessd.com/
Justin
Posts: 4716
September 18, 2018, 03:08:58 pm
Sorry about the mishap. The build didn't update correctly. Could you try the same build again now?
« Last Edit: September 18, 2018, 03:15:29 pm by Justin »
For Live Support
: Join our
discord
server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)
ChristianEs
Posts: 230
September 18, 2018, 08:35:15 pm
It works now.
My games site
Guzzz
Posts: 556
September 19, 2018, 08:16:09 am
Finally! Works for me as well!
Watch my new game
http://www.hitandcrash.com
based on my comic strip
https://www.instagram.com/hitandcrash
HeadlessD is my dungeon-crawling game on iOs and Android. Made in Stencyl.
https://www.headlessd.com/
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1