How to map buttons for choosing between dialog options?


  • Posts: 14
I'm using the latest version of Stencyl and did the manual install for the dialog extension. After running some tests I discovered that for some reason when I get an NPC to engage in dialogue, the player can't move the cursor between options. Selection works fine but because of this, only the first option can be chosen when the options window shows up. In the Dialog Extension Sample game, the arrow keys are used to do this, but in my game, none of the keys toggles options.

I looked through Data Structures > Default Style > Dialog Options and there's no way I can find to map buttons to this function.