KungFuFurby's Music Works for Stencyl Games

KungFuFurby

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My Non-Stencyl Works

This has been separated from the non-Stencyl works because of how large it has gotten.

Stencyl Games
Completed Games
Scribble Star by Winzenheimer/Commander Lilacs and the Stencyl Team (The game is currently missing, as this link is broken)
1. Title Screen
2. Wave Music 1 (Original|Final) (Quality has also been reduced in the final version, but you get the original 128 kbps version here. ^_^)
3. Wave Music 2 (Quality has been reduced in the final version, but you get the original 128 kbps version here. ^_^)
4. Wave Music 3 (Quality has been reduced in the final version, but you get the original 128 kbps version here. ^_^)
5. Wave Music 4 (The tune is Shooter Boss Theme in basically unmodified form, except for quality reduction. You get the original 128 kbps version here. ^_^)
6. Wave Music 5 (This is a modified version of General Shooter Final Boss. Quality has been reduced in the final version, but you get the original 128 kbps version here. ^_^)
7. Wave Complete
8. Intermission ~ Shop
9. Game Over ~ Low Score
10. Game Over ~ Medium Score
11. Game Over ~ High Score (No, this isn't for you breaking the record.)
12. Game Over ~ New High Score

Nine Pixel Game by KungFuFurby (my own creation! ^_^)
1. Title Screen
2. In-Game Music
3. Boss Battle
4. Stencyl Logo/Level Complete
5. Fail
6. Last Boss
7. Ending
8. Staff Roll
Special C64 Edition of the entire soundtrack (in SID format)

Arkanaut by Manuel/Satelite Play (AKA Spacenoid before it was changed to Arkanaut)
1. Main Theme
2. Game Over
3. High Score (unused track to my knowledge)

Blackheist by Manuel/Satelite Play
1. Main Menu
2. In-Game Music
3. Game Over

Disarmed! by blackbishop89
1. Title Screen
2. Main Menu
3. Storyline
4. Mission Debriefing
5. Disarming in Progress
6. Successfully Disarmed
7. Failure
8. Ending

Blip's Adventure by SpaghettiToastBook
1. Title Screen
2. Earlier Levels
3. Run Away!
4. Later Levels
5. Ending

Dangerous Dungeons by Adventureislands (a true winner!)
1. Main Menu
2. Cutscene
3. The Abandoned Dungeon Beneath
4. Fail
5. Next Stage
6. Boss Battle
7. The Flooded Dungeon
8. The Volcanic Dungeon
9. Grass Secret Stage
10. Water Secret Stage
11. Fire Secret Stage
12. Final Boss
13. Ending
14. Staff Roll
15. The End
Special SNES Edition of the entire soundtrack (in SPC Format)
(Some of the SFX, made in a combination of BFXR and Schism Tracker, were produced by me. This is the first game released that I have produced SFX. The rest were produced either by AdventureIslands through BFXR or were included by default and were produced by I believe Arrow-1.)

Jail Break by Rob and Ethan (co-composed with Sanlc12)
1. Elevator
2. Floor Theme
(I do not have Sanlc12's music. Sanlc12 composed two pieces of music, while I did the other two.)
(Most of the SFX, made in a combination of BFXR and Schism Tracker, were produced by me. I think the explosion SFX, the only one not done by me, was done by Sanlc12.)

Nyan Cat Wars by alessiofuffa
1. Main Theme
(I did this out of pure pity for the game... seeing something like that made me drop my jaw.)

The Dark Cave/Collect The Acorns by mitchewing23
1. Main Theme

Grinch Blast by cosmoarcade
1. Title Screen
2. Storyline
3. In-Game Music
4. Ending
(I also handled some SFX via Schism Tracker. There are some SFX that come with the default Catapult kit that I believe were created by Rhys.)

Dangerous Christmas by AdventureIslands
(Soundtrack coming soon!)

Complete Soundtracks, Incomplete Games (may include games that I partially contributed to. Usually the complete soundtrack is not revealed here...)
Swim by Josh/SuperJosh64 (The tracks shown here are in .ogg format, as they are pre-Flash tracks) (co-composed by Josh, me and NobodyX... yes, take a bow, I still remember you contributed something to this game. ^_^)
1. Valor in the Spineless Jelly (by SuperJosh64)
2. ?
3. ?
4. ?
5. ?
6. ?
7. Happy Traveling! ^_^ (Opening|Loop)
8. ?
9. ?
10. ?
11. ?
12. ?
13. ?
14. ?
15. ?
16. ?
17. Shopping For Adventure
18. ?
19. ?
20. ?
21. ?
22. ?
23. ?
24. ?
25. ?
26. How Many Stings does it take to defeat a boss? The world may never know... unless you try. (Opening|Loop)
27. ?
28. ?
29. ?
30. ?
31. ? (by NobodyX)
32. ?
j1. ?
j2. ?
j3. ?
j4. ?
j5. ?
j6. ?
j7. ?
j8. ?
j9. ?
That's not all of them: there's more of them yet to be revealed! Hence the question marks, and maybe even some missing slots...  ^_^

Sinful Ash by nxzfreak (currently in a looooooooooong hiatus: last I heard the game was back in production again, though I think it vanished again) (The tracks shown here are in .ogg format, as they are pre-Flash tracks)
1. Title Screen
2. Legend of Moon Day
3. Theme of Haze Beasts
4. Desert (Opening|Loop)
5. Snow (Opening|Loop)
6. Grass (Opening|Loop)
7. Observernarium (Opening|Loop)
8. Theme of Pum (Opening|Loop)
9. Boss Theme (Opening|Loop)
10. Final Boss Theme (Opening|Loop)
11. Game Over

Nine Pixel Game 2 by KungFuFurby (if I ever get to producing it again...)
(Soundtrack intentionally not available at the moment...)

Super Galaxy Star by Winzenheimer/Commander Lilacs (AKA just simply Galaxy Star)
1. Title
2. Character Select
3. Mission Brief
4. Training Mode
5. Ploss (Space Station)
6. Aridia
7. Maagnizia
8. Ghost's Grave Nebula
9. Steel Stone Astro-Belt
10. Chillen
11. Red Rock Nebula
12. Super Zyber Battle Station
13. Black Hole
14. Warp
15. Boss Battle #1
16. Boss Battle #2
17. Final Boss
18. Game Over
19. Credits

Goldman's Adventure by PixelPusher
1. Opening
2. Title Screen
3. Underground Castle
4. Level Complete
5. Boss Battle
(There's more... but this is just a sneak peek.)

Gravibot by Walt (co-composed by me and Walt)
1. Level Theme 1
2. Level Theme 2
3. Level Theme 3
4. Level Theme 4
(There is an extra track, the Title Screen theme, which was composed by Walt. I don't have that file... then again, this is my musical works list. The game dates back to the private beta, and at least to me, chances are it's abandoned or in one of those hiatuses.)

Unknown Platformer (Follow the Road?) by JanGames (I wonder where he went?)
1. Main Menu
2. In-Game BGM
3. Game Over
4. Ending
(No idea if development is still happening. There was a deadline of 8/1/11, and that has passed.)

WIPs (Not complete soundtracks. You may see some previews of these tunes or the whole kit and kaboodle later on...)
Era Wars by Commander Lilacs/Winzenheimer (currently in a looooooooooong hiatus) (Co-composed by me, Josh/SuperJosh64, and... some others that I have completely forgotten)
(My contributions are coming soon.)

Mind Snap by Josh/SuperJosh64 (currently in a looooooooooong hiatus) (Co-composed by me and Josh)
(Tracks may or may not be coming soon...)

Glitch by RandomJibberish (My guess is that this is no longer in production... maybe.) (The tracks shown here are in .ogg format, as they are pre-Flash tracks)
(Preview coming soon!)

Plastic Drum Legend by YourTimeHasCome (The author has since ran into real life, and I don't know if this will ever resume production.) (The tracks shown here are in .ogg format, as they are pre-Flash tracks)
Main Menu

Naagg by YourTimeHasCome (currently in a looooooooooong hiatus. The author has since ran into real life, and other than the OST and some graphics, I don't think this ever really got to the programming stage) (Co-composed by me, NemesisTheory, Tantalis329, thatcomposerguy and Vultyrex)
5. This Last Fight is Out of This World (original OGG file)
Get the OST (my track is number 5: there are four other tracks in there. This is the latest known original copy, archived by me, from 3/26/09.)

Circyt by Rhys (this one apparently is going a little Duke Nukem Forever for the moment as far as a release date... so this may be in a looooooooooong hiatus... depends)
1. Title Screen
2. Main Menu
3. Customize Kart (brand new!)
4. Start Race
5. Generic Race Course & ANOTHER Generic Race Course (marked here as Outside) (Important note: Street/Suburbs is no longer a course. This was meant to be used for that if it were to be made. There was also a Mars course that I never planned on because it had a question mark on it, so I wasn't sure about planning on it.)
6. Cocoa Islands & Beach
7. Indoor Warehouse, Highway/City, Stadium & Dirt Stadium (marked here as Factory)
8. Sky & Mountain/Cliff
9. Snow
10. Forest
11. Volcano
12. Undersea
13. School
14. Space Station
15. End of Race ~ First Place
16. End of Race ~ Above Average Rank
17. End of Race ~ Below Average Rank
18. End of Race ~ Bad Rank
19. Intermission (Above Average Rank)
20. Intermission (Below Average Rank)
21. Deathmatch
22. End of Grand Prix (Below 3rd ~ Bad Rank)
23. End of Grand Prix (Below 3rd ~ Average Rank)
24. End of Grand Prix (In The Top 3) (Opening/Loop)
25. End of Grand Prix (First Place) (Opening/Loop)
26. Ending Credits

Zolo Quest by Rob
(Under development: thus unavailable for now... try playing the game for now)

A Second Leap Of Faith by Epic428 and Ethan (AKA Abscure Games)
Also includes SFX and maybe some level design...
(Under development: thus unavailable for now... try playing the game for now)

Project "Roasted Jelly" by Justin (AKA DQ-Like RPG)
(Partial Soundtrack Coming Soon to this Topic!)

Untitled Undead RPG by Duckaiser (has yet to get past planning & concept)
Metalmancer Master Battle
Theme of Time Shadow (never before seen!)
Shadows of Time (Final Boss) ~ Part 1
Shadows of Time (Final Boss) ~ Part 2

Turnip Guy by Time Traveling Swordsman (no idea if this ever got past planning)
Title Screen
Load Game
Start Level
Level Complete
Die
Boss Defeated

Cave Story-ish by fraz
(Under development: thus unavailable for now... try playing the game for now)

Untitled Puzzle Game by Sunflower
(Under development: thus unavailable for now...)

The Adventures of Bluey: Part 1 by King Arthur Productions/KAProductions
(Under development: thus unavailable for now...)

« Last Edit: January 05, 2012, 06:49:04 pm by KungFuFurby »
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

KungFuFurby

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  • Posts: 487
The Let's Make an RPG Nook by NobodyX and others
Funk Theme (Original | SNES)
Sad Theme (Original | Original V2 | SNES | SNES V2)
(This project has been abandoned. The SNES versions are in SPC format. The original versions are in MP3 format, though they're already SNES-styled)

Bloodthirst by Egbert2011Games
(Under development: thus unavailable for now...)

Games that utilize my music that I was never directly involved in:
Blue Box by sonicspeed53
Up, Up, And Away! by sonicspeed53 (Title Screen and Space Zone: the Sky Zone tunes are not mine, but I'm guessing HNF's)
...and maybe some others that I don't know about (or haven't bothered listing)!

« Last Edit: December 23, 2011, 08:01:25 pm by KungFuFurby »
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

KungFuFurby

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  • Posts: 487
(Overflow reserve # 2)
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

KungFuFurby

  • *
  • Posts: 487
(Overflow reserve # 3)
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

Vulturewing

  • Posts: 21
Just curious, but how do you actually get the music into your game...?
My goal is to make unique games for all ages.

KungFuFurby

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  • Posts: 487
Simple. Go to sounds, create a new sound, then drag and drop the downloaded MP3 file in there.
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

Egbert2011Games

  • Posts: 191
 :o WOW...you're a Hard Working Man!

Awesome Man Too!

Vulturewing

  • Posts: 21
Thanks! I downloaded two from StencylForge and they made my rather pathetic game ok. :D Taht may sound drab, but it's much better than it was before...
My goal is to make unique games for all ages.

KungFuFurby

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  • Posts: 487
By the way, so that you're not left hanging for an answer, feel free to use them in your game.

There is a background music player on StencylForge that is very commonly used (I'm one of the few that doesn't use it. I make my own customized music player, especially if I have a tune that doesn't loop at the very beginning).
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

mikbob

  • Posts: 493
By the way, so that you're not left hanging for an answer, feel free to use them in your game.

There is a background music player on StencylForge that is very commonly used (I'm one of the few that doesn't use it. I make my own customized music player, especially if I have a tune that doesn't loop at the very beginning).
Can we use it in a game that is commercial (making money from ads etc.)?

Visit Our Site!  http://www.mikbobgames.com
Play The Platforms 2!  http://bit.ly/theplatforms2
Check out our twitter!  www.twitter.com/mikbobgames

KungFuFurby

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Watch your step... although I don't request money (the music is provided for free), it is not recommended to use them in a commercial release (chances are they have been indirectly involved via money-making from ads, and in this case, I'd say OK, but please credit me, and proceed with caution).
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

KungFuFurby

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  • Posts: 487
Pardon my double post, but I have an announcement to make:

I am suffering from a computer malfunction. The power supply failed and I'm currently running on a spare. I've had this happen before, though with at least an hour's session, instead of a few seconds to less than a second.

Thus, I'm working on getting a new one. Until then, production is being halted for safety reasons.

Update (1/8/12): Maybe it's not the power supply. I just reset the PRAM, and maybe that was what was causing the computer to not start up.

Update (1/9/12): The news has gone from bad to worse. The problem has been identified as possibly being related to the capacitors. I don't know how long I'll be out...

« Last Edit: January 09, 2012, 04:16:33 pm by KungFuFurby »
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games

Vulturewing

  • Posts: 21
Oh no. D: Well, I hope it gets repaired.

I've been busy with other things lately, but that game I mentioned earlier isn't cancelled, and I'll give you credit for it, KFF. ;)
My goal is to make unique games for all ages.

KungFuFurby

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  • Posts: 487
After a week's hiatus, the computer has been revived by buying a brand new power supply and putting it into the computer. The problem will be considered cured as long as the computer can start up again...
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games