So it’s been a year since I got my stencyl subscription and Apple developer account. My stencyl subscription has run out and my Apple one is due this Wednesday. I’ve thoroughly enjoyed using stencyl and getting to know how to put a game together for an app launch has been eye opening, the amount of work involved is incredible, especially if you are to do it right. I think for a hobby it is hard to justify paying over £250 on stencyl subscription and Apple developer account. The amount of downloads for my app is just a couple of hundred over 2 months. And after reading Colin lanes tweets on his latest launch it sounds even hard for indie devs to get a foothold in the market. I will be looking into developing more web based games so in the near future I can see myself re subscribing to stencyl but not sure about the mobile market? The hoops needed to jump through to launch an app can be soul destroying and almost takes all the fun out of the process. Especially if you have an hour or so a day in between juggling a full time job and family commitments. Trying to launch on android was the most frustrating part, I just never launched my app correctly and it kept crashing! Thanks if you downloaded my app and hope to be back again in the future soon with another stupid idea