Newbie Question on Finding or Making Assets for a Game

Aeinhardt

  • Posts: 2
Hello,

So I've checked Stencylpedia, and ran a quick search through google and the forum but couldn't find an answer.

I've been through both crash courses and attempted a couple of the challenges, did one of them, but I still have no idea how to even start with getting assets for a game. Actors, backgrounds, animations, and so forth. What programs do people use for those? Why is there no crash course for this? Or a link? And in case you're wondering, I do have some experience with artwork.

Luyren

  • *
  • Posts: 2813
Actors, backgrounds, animations, and so forth. What programs do people use for those? Why is there no crash course for this? Or a link? And in case you're wondering, I do have some experience with artwork.
From MS Paint to Photoshop and everything in-between, people use what suits their needs and their skill sets. Heck, you can hand draw everything and scan it even, might get an unique art style out of it. If you completed the crash courses, then you know you just have to create your assets and import them into your projects.

As for why there is no crash course or links on creating assets: teaching how to draw your assets or compose your music is beyond the scope of Stencylpedia and the crash courses. There is a wealth of free and paid resources everywhere to learn those, and you can chat on the Discord server to see what people use, or how people learned what they know.
My Stencyl resources are available here: https://luyren.itch.io/
Cutscenes, RPG Elements, Particles, Map System and many more.

JeffreyDriver

  • Posts: 2262
All those assets are created outside of Stencyl. For instance, you'll create your actor in Stencyl, but its sprites will have been made in another piece of software which you then import into Stencyl.

Personally, I use Illustrator but there are lots of free or cheap alternatives available. It will also depend on what type of art you want to make. Ultimately what you use to create your backgrounds/sprites etc. is a personal preference.

Inkscape is a free vector programme.
Gimp is a free raster programme.

You can also search for free sprite sheets and other game assets.

Aeinhardt

  • Posts: 2
I'll look for some tutorials, but it would help if you all might have some recommendations. No youtube tutorials though, I'd prefer something I can read, like these crash courses on here.

I remember some websites that offer various courses on things that give out homework and such, would those have anything helpful that someone tried?

RosalinaGalaxer

  • Posts: 239
I recently bought a drawing course on Udemy. For my current game, I've been hand drawing rough drawings on paper, which I'll take a picture of and draw over again in Autodesk Sketchbook. But it really depends on what you want your game to look like.
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