Stencyl Jam #18: April 12-22, 2019

irock

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  • Posts: 2891

Stencyl Jam #18

It's time for the 18th Stencyl Jam! Participants will have approximately 10 days to create a new game in Stencyl based on the jam's theme. The jam will run from Friday, April 12th (8:00 PM EDT) to the end of Monday, April 22nd (11:59 PM EDT).

The top three entries will receive a Stencyl Studio License!

Join the Stencyl Discord Server to chat with other Stencyl users about your jam games.

Judging & Prizes

A panel of judges will be organized by Stencyl. Games will be judged based on a variety of criteria, including: fun, innovation, thematic relevance, graphics, sound, and overall execution.

If your game is one of the top three entries, you'll receive a Stencyl Studio License. If you already have a Stencyl license, your current license period will be extended by a year.

Rules

  • All games must be made in Stencyl.
  • The jam will last from Friday, April 12th (8:00 PM EDT) to the end of Monday, April 22nd (11:59 PM EDT). You're free to work on your game only during this period.
  • Your game must be submitted to the itch.io jam site before April 22nd at 11:59 PM EDT.
  • The theme will be announced at the start of the jam. Games will be judged based on how well they fit the theme.
  • Assets made before the start of the jam may be used, but they must be made publicly available for use before the start of the jam, and you must disclose your usage of them.
  • Teams of any size are allowed, but keep in mind that a winning team will only receive one Stencyl Studio license.

« Last Edit: March 15, 2020, 05:37:04 pm by irock »


beepyeah

  • Posts: 19
Sounds fun! I think I'll give it a shot. : )

mdotedot

  • Posts: 1654
Great! Another Stencyl Jam!

I'm available as a team member for behaviors/extensions/project management

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.


NickamonPoppytail

  • Posts: 1141
I'm interested in participating. I'll have to try and make a lot of progress of Easter Fun 2 first though. ;)

« Last Edit: April 11, 2019, 02:29:15 am by NickamonPoppytail »
Upcoming Projects
Poppytail 5 and Pixeltail: Fifth and sixth main instalments in Poppytail series. A Game About Trimming Hedges: Final Version: An updated version of the original AGATH. One Million: Last-one-standing style small project. The Poppytales: Platformer boss rush with character collecting. Skies n' Fall: Boss rush shooter prequel to Rise n' Brawl. Precious: Weird platformer. Christmas Time 2: Sequel to Christmas Time 1.

aeklad

  • Posts: 43
I will make something and I will enjoy it because Stencyl is FUN!!!

merrak

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  • Posts: 2738
I'll definitely make something :D

For anyone interested, these are some tools I've published that everyone is welcome to use.

Simple Isometric Graphics: http://community.stencyl.com/index.php/topic,48336.msg267852.html#msg267852

Physics: http://community.stencyl.com/index.php/topic,44858.0.html

Artificial Intelligence: http://community.stencyl.com/index.php/topic,45313.0.html

Behaviors (mostly for platforming games. Includes AI): http://anorthogonaluniverse.com/gamedev/



aeklad

  • Posts: 43

BASSAM18

  • Posts: 7
guys their is something that i dont understand is it elevation as the architecture term (like what you get when searching in google)
or is it  like  raise-lift-higher-jump-float  or something like that (like what you get if you write in google translate) .
cuz it is the same words but have 2 different meanings
also i know by looking at the picture  but i need to be sure before starting  ::)

merrak

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  • Posts: 2738
guys their is something that i dont understand is it elevation as the architecture term (like what you get when searching in google)
or is it  like  raise-lift-higher-jump-float  or something like that (like what you get if you write in google translate) .
cuz it is the same words but have 2 different meanings
also i know by looking at the picture  but i need to be sure before starting  ::)

I think these kinds of themes are left open to interpretation.

BASSAM18

  • Posts: 7
guys their is something that i dont understand is it elevation as the architecture term (like what you get when searching in google)
or is it  like  raise-lift-higher-jump-float  or something like that (like what you get if you write in google translate) .
cuz it is the same words but have 2 different meanings
also i know by looking at the picture  but i need to be sure before starting  ::)

I think these kinds of themes are left open to interpretation.
yeah . you right and the photo goes better with the interpretation
also thanks for replying fast , i wasted a lot of time in searching  .

NickamonPoppytail

  • Posts: 1141
Probably should've asked this before, do entries need to be made for any particular platform? I've been making mine for Windows.
Upcoming Projects
Poppytail 5 and Pixeltail: Fifth and sixth main instalments in Poppytail series. A Game About Trimming Hedges: Final Version: An updated version of the original AGATH. One Million: Last-one-standing style small project. The Poppytales: Platformer boss rush with character collecting. Skies n' Fall: Boss rush shooter prequel to Rise n' Brawl. Precious: Weird platformer. Christmas Time 2: Sequel to Christmas Time 1.