Serious Question about the state of Stencyl

xandramas

  • Posts: 411
I used to use this for a while, took a break for a while. I want to make a new Idle style game. I had some issues with monetization before, and multi-platform issues / html 5 was a possible thing.

I need to know, is this still only developing in flash, or can it convert to html 5? Also, is monetization any easier now? Another question is, I want to have online accessability. Is that an option?

What are the current limitations, I am unsure of what has improved over the past 5 ish years.
Check my profile to test my games in development.
Asterite Saga: http://www.facebook.com/XGameLabs
Next Game in development.

stefan

  • *
  • Posts: 2263
Check the latest update notes. A whole poopload of new things have been added and fixed

xandramas

  • Posts: 411
Yeah, I saw the html5 support functionality, but is monetization working properly and is there an ability to add server side multiplayer functionality? I'm not seeing it.
Check my profile to test my games in development.
Asterite Saga: http://www.facebook.com/XGameLabs
Next Game in development.

colburt187

  • *
  • Posts: 2416
I don't know about the sever stuff. Monetisation is working in various ways, I mainly use the Unity ads extension that is available in the extension section of the forums.

designpeg

  • *
  • Posts: 731
Stencyl's latest version is great - loads of new features, and Stencyl's support and community is also great too. Any issues I have can be traced to Openfl, but that's beyond the control of Stencyl's team, but there too OpenFL seems to be a well-supported project with constant improvements being made too.