
Almost 2 years after the original Woodwarf we are very close to launching the sequel.
Steam is fixed to 12th June, Android probably in a few weeks and AppStore some time after these. HTML5 should be live in September. PC version will be paid, while mobile remains free with rewarded ads and in app purchase options. There should not be ads that are displayed without players approval in mobile versions. HTML should be free with ads showing before game start (depending on the game portals where it will be published)
Mini trailerBrief gameplay (PC)To support us, please
Wishlist on
Steam!
Preregister on
GooglePlay!
T H A N K S !!!Team:
Theo - art and story
Greg - music, sfx and voice
Chuck (Ceosol) - programming
Enchae - in-game background art
Deana and Sedoc LLC - marketing and publishing
Domo (me) - game design, pixel art, animations, programming, managing etc.
Many of the above had worked or influenced other aspects of the game - nobody was limited just to their field.
