Update(1/19/2022): Really thought about it. Although I am going to make the game easier on the eyes and more tutorial-friendly as well as revamp the code to make it look very fine, I gave it a new name, to commemorate its initial experience: driving somebody up the wall and raging against the screen over enemies that are hard to beat so bad, you'd curse!
So, look out for the new name as the bugs will be no longer just bugs without an extra [censored for dev reasons] in more ways than one! Yeehaw!