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Flite Extension Journal
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Flite Extension Journal
yoplalala
Posts: 1632
March 10, 2020, 02:56:50 am
Flite Extension
(
It is not yet finished nor uploaded
)
( I kind of use it as a journal )
What is Flite ?
Flite is an open source small fast run-time text to speech engine.
You can test it here on android on google play
https://play.google.com/store/apps/details?id=net.shallowmallow.speech.tts.flite
and hopefully soon on f-droid.
Could it be be useful for a normal Stencyl Game ?
Hum, I don't know.
It could be cool to have 4 or 5 voices and use them for different characters in a game for example.
But the problem is that most English voices are quite big > 20 Mo . ( Even though I could I have some at less )
So why a Stencyl extension ?
Part of bigger project
It's a part of a bigger project. I actually want to do Flite Api in haxe . This for multiple reasons.
I could then do GUI for flite in plenty of platforms and make Flite more accessible.
When I write code for Flite , I could write in Haxe and not "pollute" the original Flite code
I'm actually maintaining an android app. And it has C++ and I don't like it. In the future , I'll try to use this api for the android app.
[/size]
Part of a much bigger project
Which why I'm not so much on this forum lately ....
Basically I want to make plenty of voices for some "forgotten languages".
Interesting technically
It's the first I'm doing a pure C extension / not android/ not IOS.
For now, it works basically , on android and linux.
I plan it to make it work on HTML5 with emscripten too .
If I'm able to do it. I'll be able to do more extensions of other interesting programs.
yoplalala
Posts: 1632
March 10, 2020, 03:28:20 am
[Reserved]
Mineat
Posts: 376
June 08, 2020, 07:58:24 pm
Could Flite be used for desktop and Cppia, too? I have some very extremely good ideas for it in a huge video game project...
yoplalala
Posts: 1632
June 17, 2020, 02:36:13 am
Hi Mineat. It works on desktop, never tested it on CPPIA, but logically should work. Did you try the voices ?
Pages:
1