Merrak's Non-Isometric Adventures -- Planar Programming

merrak

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Devlog 14. A new update! This time I'm thinking about world-building and how to integrate the Vallan world into the level design. A few old friends from Towers of Vallas also make an appearance and have larger roles.

<a href="https://www.youtube.com/v/wqZF9dTL0QE" target="_blank" class="new_win">https://www.youtube.com/v/wqZF9dTL0QE</a>

merrak

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  • Posts: 2738
Devlog 15. NPC AI routines are getting more sophisticated. They're now behaving closer to how I originally envisioned. Take a look 'behind the curtains' a bit to see how the AI routines work.

<a href="https://www.youtube.com/v/FctzAGUPHng" target="_blank" class="new_win">https://www.youtube.com/v/FctzAGUPHng</a>

merrak

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  • Posts: 2738
Devlog 16. I've been working on my implementation of BASIC for a while, but here is the first update on it. I'm splitting this topic into a couple of different updates. In the first update, I explain how I read and parse the program file... mainly, determining which lines of code lie within control structure blocks.

<a href="https://www.youtube.com/v/tqjXAmw2Z0s" target="_blank" class="new_win">https://www.youtube.com/v/tqjXAmw2Z0s</a>

merrak

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  • Posts: 2738
Devlog 17. Part 2 of implementing BASIC!

<a href="https://www.youtube.com/v/TRZnIDD1pds" target="_blank" class="new_win">https://www.youtube.com/v/TRZnIDD1pds</a>

merrak

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  • Posts: 2738
Devlog 18. VGA color palettes discussion
<a href="https://www.youtube.com/v/5CFijLBX8k4" target="_blank" class="new_win">https://www.youtube.com/v/5CFijLBX8k4</a>