Web Scaling for Mobile? [Solved]


  • Posts: 41
I have done a bit of searching and experimenting...
When I load my program on the desktop (web), or mobile (web), there doesn't seem to be any difference in the scale even with the scaling settings chosen. Is this normal and would I only see proper scaling if it was exported to iOS or Android? Is there a way to force scaling within the program through dimension detection?
I would just like my big beautiful program to show up tiny and beautiful on an iphone as opposed to being too big.
Thank you for your assistance.

« Last Edit: June 06, 2020, 06:03:54 pm by supremelorax »


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  • Posts: 9472
Try adding this to Settings > Advanced > OpenFL Settings:
<window resizable="true" />


  • Posts: 41
That worked fantastically! Thank you very much as now I don't need separate versions.