I've been sick lately, so I haven't been working nearly as much on this, and thus my proposed update is on temporary hold. My current plans are to get the update finished soon, as I intended. However, I'm going to hold off on frequent updates after that as I work towards a demo that I can consider finished for the time. After that, work on the full game will begin shortly thereafter.
I had already finished giving both the player and the enemy the ability to fight, however, I think it needs some major rebalancing. I'm trying various things out, and other than being sick, this has been a large part of what I've been working on, though it really wasn't intended for the next update. I might clean it up for the update and just release it as-is if I can't figure out something soon.