Hi there guys after a while doing some brain storming I have some ideas, and I am working on it. as soon as I am done I will share with you the results, and what I did do if anyone is interested, and I hope I get some feedback to make it better.
note : I use z-index on the main layer to fake 3D and it works well and it doesn't bother me while I am making the jump from a level to another cause I am using the send actor to layer to change the perspective after the jump all I am finding hard is the detection of the level the player is on after the jump and I am going to do that with some collision detection and after that I change the animation of the tile actors to change their functionality.