Right, after "
List of devices attached" in the logs, I see no output, so it seems the device isn't detected. Note that being detected by the computer itself isn't enough. It needs to be detected by
adb (android debug bridge), the software that's used to communicate with the device for development purposes. You may need to change some settings on the android or install some drivers on the computer.
See "Step 1: Set up your Device" in the
Getting Started with Android Stencylpedia article.
To be able to immediately confirm when the device is recognized, in Stencyl, go to
File > Preferences > Features, and enable
Device Manager. Then, every time you open Stencyl, and again every 30 seconds after that, it checks if there have been any changes to what devices you have connected.
With the feature enabled, open the log viewer, and be on the lookout for something like this:
13:07:19,813 Found new device:
LGMV300Kf6761c6f
LGE LGM-V300K, SDK 28
When you see that, you can test your game and Stencyl will be able to see your device and install to it.