Hi,
I want to create a behavior, where 1 actor's collision enters another actor's collision, this activates a sensor, deactivate when both actors no longer collide, and upon mouse release, triggers an event.
I notice a sensor block, but I don't know how to set it up. I also don't see any sensor under attributes.
Basically, I want to feed food to my pet and I'm using a drag and drop feature, where the food will be fed to the pet when dropped on the pet.
Thanks!