Anchor a actor without use "anchor actor to screen"?

TF101

  • *
  • Posts: 82
Hi @ all,
the headline sounds a little strange.

If I anchor an actor on the screen and the screen moves afterwards, I always get "wrong" X and Y coordinates. Because the actor is always anchored at the screen, not at the scene ...

Is there any way to anchor an actor on the scene without using the "anchor actor to screen" block? Or to get the correct Y Position on Scene?

Kind regards,
Thomas

Luyren

  • *
  • Posts: 2747
Set X/Y to X/Y of camera + your position on screen.

You should investigate by what margin your "wrong" is and see if you can find something consistent.
My Stencyl resources are available here: https://luyren.itch.io/
Cutscenes, RPG Elements, Particles, Map System and many more.
Twitter

TF101

  • *
  • Posts: 82
Set X/Y to X/Y of camera + your position on screen.

That is the solution for my problem. Thank you very much!

Thomas