Need help on how to apply Hi-ReS! Stats to a Stencyl game.
I found some instructions that says:-
import net.hires.debug.*;
addChild( new Stats() );
By using Flash Builder, you can enable the Stats object:
CONFIG::DEBUG
{
import net.hires.debug.*;
addChild( new Stats() );
I'm not very technical, so I don't understand where you actually put all this code in your game, say for example the sample game DropBlock.
Much appreciated.