Oakden V001 - Devlog

svnriz

  • Posts: 6
Hello,
After a long time I finally put out a public build of this game for people to put their hands on.
The game is a monster slasher with only mouse/touch control.
Currently it's only out for web with plans to eventually get it out to steam and mobile.

Play the game here https://svnriz.itch.io/oakden
Watch gameplay here https://youtu.be/f29QPRfQobg
Follow me here to see updates https://www.instagram.com/svnriz/
Join my discord here https://discord.gg/cbuBhAYD



A few screenshots:

« Last Edit: June 21, 2022, 12:26:17 pm by svnriz »

svnriz

  • Posts: 6
V002
Added: Depths, Tutorial

svnriz

  • Posts: 6
V003
​Added 3 new skins in the shop.
Added unlock skin functionality with unbalanced economy.
Made the enemies drop more coins to further unbalance the economy.
Game now pauses on death,
Fixed a bug with enemy death animations.
Added some fancy fades to some buttons.

svnriz

  • Posts: 6
V004
Added some effects on the hero in the main menu and when you pick up coins,
Coins can now only be picked up when not slashing.
Made bad economy a little bit better.
Fixed a bug where the dead sprite didn't show up in the right place upon death.
Added text to death screen.

svnriz

  • Posts: 6
V005

Added a new enemy: Wall crawler
Edited visuals for tutorial

svnriz

  • Posts: 6
​Added a HUD to the level.
Changed the word "Coins" to a coin icon in the level.
You now start with 3 shields again.
Added animations to menu and shop arrow buttons.
Adjusted enemy behaviors.