Broken animations in Toggle Blocks


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I'm attempting to create a block that alternates between a solid and a transparent animation, with the matching "blinking" motion in between, resulting in four animations. I want them to swap after a certain amount of time. I tried many sensible options, including asking ChatGPT, but had no success. The "blinking" animations are either skipped or nothing happens at all. For this interpretation, the animations serve no purpose. geometry dash breeze

« Last Edit: July 10, 2024, 11:51:04 pm by Porterarajas »


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  • Posts: 2789
Updating happens every 0.01 seconds. There is nothing restricting your if statement during the first wait time, so it is not happening as you think it is. You can confirm it by adding print statements and checking the game controller.

This tutorial covers timing for the updating event, it ought to explain what to do:
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