For those who are working with our nightly builds, these are some of the things we've added in the past few days.
- The Block Picker as we blogged about.
- Show/Hide the Events Pane
- Tweaks to the Events Pane UI / selector. I nixed some events which were duplicates of other events.
- Button to reveal the games folder from the Welcome Center
- Button to reveal the workspace folder from Preferences
- Lots and lots of bug fixes such as...
Duplicating Scene Bugs
- Conflicting duplicate names when duplicating same scene.
- Scene duplicate's events don't run until game reopened.
- Duplicate scene, which hasn't been opened, data not written to temp directory if test game/scene occurs before it is duplicated. Causes flash error during test game.
(Reproduced by creating scene, testing scene, duplicating, then retesting scene)
Saving Bugs
- Scene marked as clean when using Test Scene/Game.
- Cached scene not used when scene saved on closed and reopened. (Double check this one)
- Deleted scene doesn't delete event snippet