[iOS] Deactivate the x2

Aasimar

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  • Posts: 605
It would be great to have the choice to make or not a game using the x2.
For performance and the size of the IPA, it could be important to have the choice.

For my exemple, my game (who's not really optimized), has a size of 16mo.
Without the x2, it could be 12mo.

I agree the fact the x2 on the iPhone 4 is really sexy, but I think for some game, it's not important.

A box to check ? Stencyl generate x1 and x2, and if the box is checked, the x2 atlases don't go in the ipa ? only for compare the performances and the RAM usage it's THE option we need to have. (Bigger atlas so, bigger RAM usage)

I think it could be really great.

Aasimar

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  • Posts: 605
Ok, I confirm a problem on the iPod Touch 4.
The problem is that device has only 256mo of RAM, and it uses Retina display.
It's good on the iPhone 4, 4S, with more RAM, but the Touch 4 is a problem, load and unload some big atlas is too much for it.

It is possible to deactivate x2 on the Touch ? iPod in general ? I think the iPod isn't enough powerfull to exploite the Retina.

« Last Edit: January 31, 2012, 12:02:24 pm by Aasimar »