Change an actor's group with a behavior?

Masked

  • Posts: 76
Just wondering, is it possible to change an actor's collision group with a behavior? It didn't look like there was to me, but I still have v367, so I was just curious. I have a work-around for the issue that this is causing for me, but I figured I'd ask anyway.

Greg

  • *
  • Posts: 1259
This is not currently possible.  I mean, it might be possible in code mode but I'm not sure of the repercussions. 

I'm assuming your workaround is to create multiple collision shapes per animation and assign them to two different groups?  Or have 2 separate animations per collision group?

Masked

  • Posts: 76
This is not currently possible.  I mean, it might be possible in code mode but I'm not sure of the repercussions. 

I'm assuming your workaround is to create multiple collision shapes per animation and assign them to two different groups?  Or have 2 separate animations per collision group?

Yeah, I'm using separate animations.