Restricted Vision (Full and Lite)

Dom818

  • *
  • Posts: 1292
Restricted Vision has been accepted and is now on the App Store!

Restricted Vision is a maze game with a twist. It may not be hard to navigate through a maze, but try doing it when you can only see a fraction of the screen.

You must tilt your device to make your way through 50 different mazes. The mazes will range from short, simple mazes to long, complicated mazes. The game will provide you with a challenge and a good deal of fun. Good luck!

The Full version includes 50 levels, lasers, and power-ups. The Lite version has 10 levels and should just be used to test the game.

Full Version ($0.99): http://itunes.apple.com/us/app/restricted-vision/id503777139?ls=1&mt=8

Lite Version (FREE): http://itunes.apple.com/us/app/restricted-vision-lite/id504136011?ls=1&mt=8

Jon

  • *
  • Posts: 17524
Congrats! I'll promo it soon. It doesn't hurt to send it to review sites - you might get lucky.

Dom818

  • *
  • Posts: 1292
Congrats! I'll promo it soon. It doesn't hurt to send it to review sites - you might get lucky.

Thanks! Do you need any artwork to promo it? What are some good review sites, I like the idea of having it reviewed but I don't know any good sites.

Jon

  • *
  • Posts: 17524
Touch Arcade, App Advice, 148 Apps, Pocket Gamer are places to start. Even niche/2nd tier/international review sites can get you some nice traffic. I'll start a topic in the subscriber's forum about it.

I plan to just submit the URL to the App Store entry, but like always a 250 x 150 img for the iOS showcase and a 1 sentence blurb would be great for sticking on there.

godofvaganza

  • Posts: 117
Im on downloading in my ipad now, i,ll give you review here when i've done playing

godofvaganza

  • Posts: 117
I've try the lite version (i'm sorry i still not having a credit cards to buy your game :p) it's fun game actually. My critics is:
1.  i think it will be more challange if you give a timer, it was so easy because i can playing this slowly without a rush
2. I just finished level 6. I've some bug my character is snaping on some place, i dont know why that happen
3. I think it will be good if you give "back to main menu" button, so you can choose whatever level you've done
4. For design need to improve on main menu design
But it's cool type game anyway :)

Dom818

  • *
  • Posts: 1292
I've try the lite version (i'm sorry i still not having a credit cards to buy your game :p) it's fun game actually. My critics is:
1.  i think it will be more challange if you give a timer, it was so easy because i can playing this slowly without a rush
2. I just finished level 6. I've some bug my character is snaping on some place, i dont know why that happen
3. I think it will be good if you give "back to main menu" button, so you can choose whatever level you've done
4. For design need to improve on main menu design
But it's cool type game anyway :)

Thanks for playing it and giving me some feedback! :)

1. I considered a timer, but once you get to the harder levels in the full version; the game would be close to, if not impossible to complete.
2. What do you mean by "snapping on some place"; is it getting stuck or something?
3. You mean like a pause menu in game? If you tap the screen while playing a level, it will pause and give you the option to Quit to the main menu.
4. Any tips on how to improve the design?

godofvaganza

  • Posts: 117

Thanks for playing it and giving me some feedback! :)

1. I considered a timer, but once you get to the harder levels in the full version; the game would be close to, if not impossible to complete.
2. What do you mean by "snapping on some place"; is it getting stuck or something?
3. You mean like a pause menu in game? If you tap the screen while playing a level, it will pause and give you the option to Quit to the main menu.
4. Any tips on how to improve the design?

i've finished play all levels
1. it's because too easy for me, or maybe that because i've just playing lite version?
2. yeah, it's getting stuck start on level 6, you must tilt much on some points
3. yeah i didnt read help when first play, yeah that's my fault :p
4. for design, everybody have different taste. But i think the main menu is too empty and less variation