Hey all!
I'm a Philadelphia-based graphic designer, self-proclaimed game theorist, and part-time music man. I have a bachelor's degree in graphic design, and had the pleasure of developing my thesis on gaming addiction partly under the tutelage of the great Anna Beresin, a double PhD holder, and visionary on the topics of play and interaction.
Like many here, I've been an avid gamer since I was young, and have always been attracted to emergent gameplay, user interface/user experience, and those tiny details. I know enough HTML/CSS to get by, but learning another language or two to make my own games seemed daunting. So here I am.
While my expertise lies in branding and print design, I can draw from life, have a solid foundation in typography, and make some motion graphics. I'm most comfortable in a vector environment, but I've dabbled in pixel art and yearn for more. I currently have plans for my first few games, and am working on art styles and preparing assets for development.
Anyways, that's me. I've been lurking for a couple weeks and am psyched to join in!