How do I make my character jump fast and then slow down?

Uuemaich

  • Posts: 52
What I mean is, how do I make it so my character (always jumps a fixed height) starts off by jumping quick, and slows down to the apex of his jump, and then does that again in reverse. So quick jump, slow to apex, slow fall, and then quick landing?

I hope that makes sense, haha.

rob1221

  • *
  • Posts: 9473
That should already be happening.  If you want the effect to be more obvious, try lowering gravity.

Uuemaich

  • Posts: 52
It's not intense enough, nor very noticeable. If I lower the gravity, he just jumps way higher than I need him to. I need him to jump 96 pixels high every time, with the effect of him slowing down and speeding up to be very noticeable.

Also, thanks for the quick response. The people in this community are awesome. :)

Xuruk

  • Posts: 35
What I mean is, how do I make it so my character (always jumps a fixed height) starts off by jumping quick, and slows down to the apex of his jump, and then does that again in reverse. So quick jump, slow to apex, slow fall, and then quick landing?

I hope that makes sense, haha.

Not sure I understand exactly what you're looking for, but what I might try is to apply force to the actor based on how long it's been since he jumped.  It might take a while to fine-tune your jump using this method, though.