So - I hope I'm posting this in the correct area:
I have successfully gotten through the first 3 tutorials, I'm on the the shooting bullets... When a target comes in range of the tower it puts a bullet in the center of my tower and never fires -
in the Flying Bullet behavior, I created 2 events, a custom block and a when updated event - I have added the following attributes:
Target (Actor - Hidden)
Amount of Damage - Number Hidden
dy - number hidden
dx - number hidden
minimum distance - number hidden
bullet speed number
When I attach this behavior to the bullet actor, I set min distance to 0 and bullet speed to 15
I have verified that the bullet is in the new fancy bullet collision group. Any ideas?