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Messages - NeoCHI

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1
Ask a Question / Re: Stencyl 3.5 not opening
« on: June 25, 2018, 10:40:45 am »
Thanks! That did it!

2
Ask a Question / Stencyl 3.5 not opening
« on: June 22, 2018, 05:39:13 pm »
I just downloaded the latest build of 3.5 but when I try to open it on my mac it just quickly minimizes after double clicking it.
I'm on High Sierra 10.13.5.

3
Ask a Question / Re: Newgrounds.swf Corrupted
« on: January 31, 2018, 09:01:31 pm »
I'm getting the same error.

Although I'm on a Mac 10.13.1 and Stencyl 3.4 public release.

Has anyone found the cause of this issue?

4
Ask a Question / Re: Text has artifacts
« on: November 30, 2017, 02:46:37 pm »
To remove the weird lines, add 1px transparent stroke:
   


Awesome! This fixed it.

5
Ask a Question / Re: Text has artifacts
« on: November 30, 2017, 01:07:16 pm »
I'm using a TTF file.

6
Ask a Question / Text has artifacts
« on: November 30, 2017, 12:02:20 pm »
Whenever I draw text there seems to be weird lines and other effects.  I've attached 2 images of this.

I remember reading along time ago that this was caused by using "Scale to Fit", which is what I'm using (Scale to Fit fullscreen). Is there anyway to fix this?

7
Chit-Chat / Re: Help with Boss Mechanics
« on: November 09, 2017, 01:18:20 pm »
I love the Lion stunning roar idea. I think I'll go with that!

I'm still looking for ideas for the bear though. The ones mentioned so far seem complicated or doesn't really pan out in actual gameplay.

I have been mulling over the idea of having to kill animals near the bear which will lure it to those dead bodies instead of the main character, giving it a chance to shoot it...but not sure about it yet.

8
Chit-Chat / Help with Boss Mechanics
« on: November 07, 2017, 04:15:24 pm »
I'm trying to design my last two bosses in an action roguelike dual stick shooter game I'm creating. You can see some short gameplay gifs on my twitter: https://twitter.com/mrhenrychi.

The game is broken into 9 days in which the player needs to survive. Each day broken into 3 sections:

- 1st portion the player is within a scene that slowly auto pans upwards. Animals and scenery are randomly generated. The player has a chance to collect spirits by killing animals but needs to stay alive by not being attacked by predators.
- 2nd portion is the boss fight.
- 3rd portion player uses spirits to buy random upgrades.

So far I have the following bosses:

- Male deers: 3 male deers attack the main character by charging in a straight line for a short distance.
- Wolves: 3 rounds of wolves that make a beeline for the main character.
- Tiger: Flickers in and out of stealth with a small hit box while slowly approaching main character. If hit, becomes visible and runs towards character. After taking x dmg goes back into flickering stealth.
- Boars: Similar to male deers but only 2 but faster charge acceleration and more health.
- Coyotes: Similar to wolves but waves contain more.
- Bear: Need help.
- Rhino: Similar to male deers and boars but only 1.
- Hyena: Similar to wolves and coyotes but more.
- Lion: Need help.

TBH, this game is become something far from my original idea because of ....well many reasons. At this point I'm just trying to FINISH. I understand the boss mechanics I already have aren't the best or most intuitive but they were the easiest to implement...

I now need help coming up with the final two boss mechanics for the bear and lion boss though.

I'm also super open to ideas on how to improve my game.

Thanks!

9
Ask a Question / Re: Do after x secs crashes on projectile
« on: October 19, 2017, 07:20:46 pm »
Nope, in "When created". This simulates the projectile only being able to reach a certain distance after firing.

10
Ask a Question / Re: Do after x secs crashes on projectile
« on: October 19, 2017, 07:06:29 pm »
Problem now though is that even when theres nothing in the do after x sec block it still crashes...

11
Ask a Question / Do after x secs crashes on projectile
« on: October 19, 2017, 06:10:35 pm »
So I have a projectile that I kill after it collides with certain objects. I want it to only travel a limited distance so in the projectile I also tell it kill itself after 0.3 seconds.

For some reason, this will occasionally crash the game though. Even when I remove everything within the "Do after x sec" block it still occasionally crashes. Basically just because I have this "Do after 0.3 seconds" block on a projectile that I kill when it hits certain actors, it crashes randomly.

Anyone know why and how I can fix this?

12
Ask a Question / Re: All games scenes crashing suddenly!
« on: September 04, 2017, 01:28:39 pm »
XD now I just have to slowing fix all the bugs my old unclean projects somehow was ok with....but atleast I have a starting point.

THANKS! Would have never been able to figure this out.

13
Ask a Question / Re: All games scenes crashing suddenly!
« on: September 04, 2017, 12:55:53 pm »
WAIT!....you maybe onto something... I just reverted my scene to the size it use to be (bigger) and found an actor!

14
Ask a Question / Re: All games scenes crashing suddenly!
« on: September 04, 2017, 12:49:47 pm »
There are no actors on the scene...

15
Ask a Question / Re: All games scenes crashing suddenly!
« on: September 04, 2017, 12:48:57 pm »
I've gone so far as to make a copy of the scene and remove all behaviors, events and layers....but it still errors. But if I make a new scene, it's fine...

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