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« on: December 28, 2016, 07:42:06 pm »
I'm trying to make a fan made game about Thomas the Tank Engine and Friends. I want to run it to my personal website. It's going to be called Sodor Demolition Derby or something. Basically, the concept of the game is simply playing as the engine of your choice trying to crash into/derail your engine opponents. I want to know, first of all, if there's a way to choose your player, and maybe even your opponent. Or if you can even play multiplayer like a fighting game. No game score needed; just reckless fun making the engines of Sodor meet their demise. (My friend came up with the idea.)
Another thing that ties in with everything else is trying to describe the logic or behaviors of the game. For instance, they can only run back and forth on rails in a straight line (backwards and forwards instead of turning around on their own.) For the tender engines, I decided to make their tenders a separate actor, but how do I get them to follow the engines wherever they go without collision? You know, like how in certain games some NPCs will follow you around, like Pikachu in Pokemon Yellow?
As far as the events go, where do I start and how? I just have too many questions. I just want everyone to get a picture my idea and help me out.