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Topics - designpeg

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Ask a Question / How to add a language in Xcode
« on: June 26, 2018, 03:32:58 am »
Hi, I've added a couple of languages to my app, so you can choose between english, french or spanish. It works well, but I want these languages to show up in the app store as 'available languages', I know I need to ad the languages in xcode, but can't get it to work. When i try to tick Base language, I get no options, and the same when I try to add a language - there aren't any files to choose from (obviously since the translation is done by stencyl, rather than xcode i'd expect this).

Does anyone know the file structure, so that I can create a dummy file, so that the languages appear in the app store?

Ask a Question / Can I install beta 3.5 and keep 3.4
« on: April 11, 2018, 07:17:55 am »
Is it possible to install the 3.5 beta and still keep a working version of 3.4 - ideally with seperate workspace folders?

I'd like too start working with 3.5, but I don't want to break my existing set up - my app wont work in 3.5 without quite a lot of work, and I want to be able to keep updating my app store when required.

Or are there newer versions of things like haxe that are installed to do with xcode that will break 3.4?

Ask a Question / Publishing For Kindle Fire?
« on: February 26, 2018, 07:56:50 am »
I've searched the forum, but most answers are pre 2015. Does anyone know if you can test apps/publish to the Amazon store ? i'm considering buying an Kindle Fire as a test device for Android development. Is this a bad idea? can someone suggest a good Android tablet to test against for android releases?  I dont need in app purchases (which i know could be an issue in the amazon market place)

Extensions / Anyone got problems with simplanalytics?
« on: December 04, 2017, 04:53:46 am »
I've been using simplanalytics in my app and it's been great, but over the weekend the websites SSL certificate seems to have lapsed, and can't be accessed unless I disregard the security warnings. It looks like no data is being collected anymore.

What do people recommend for analytics - i'm looking for free ideally!!!

After lots of weekend and evenings work, I've finally released Panda Babies .

It's aimed at 3-10-year-olds. I've got about 60 promo codes left for this release, if anyone wants to test and give me feedback I'd really appreciate it,  just drop me a request with your email using the contact form on the site above.


I get the following error:
[haxelib] Error: The input swf newgrounds.swf is corrupted

when I try to compile any of my games. I can compile for ios and run on a device no problem.

Anyone got any ideas how to solve this?

I'm getting this error when I try and compile any of my games. Anyone got any ideas on how to solve it?

Extensions / SimplAnalytics - Xcode shows SSL errors when starting up.
« on: September 22, 2017, 02:56:11 am »
I've noticed I get a series of errors when my app starts up.

Does this mean stats aren't being logged?
2017-09-22 10:51:58.721535+0100 MyApp[452:101627] [SimplAnalytics] An SSL error has occurred and a secure connection to the server cannot be made.
2017-09-22 10:51:58.721570+0100 MyApp[452:101627] [SimplAnalytics] Failed to publish event

Ask a Question / Has anyone installed Xcode 9?
« on: September 20, 2017, 02:21:54 am »
As the title says, has anyone installed Xcode 9 and if yes, has anyone had any problems compiling for IOS with it installed.

Last time there was an update to Xcode, I had auto update turned on and it caused me loads of problems, but I'm keen to test my game on the iPhone X simulator so that I can have it ready for the phone's release.

Ask a Question / is it possible to get a list of collisions?
« on: September 05, 2017, 10:00:45 am »
does anyone know if I can use a code block to get a list of actors that are currently colliding? or some way of outputting collissions for all actors to the console?

This would help me debug a slow down which I'm sure is due to a collision firing too often

Ask a Question / Font resolution question
« on: September 01, 2017, 09:53:33 am »
Hi, it seems that when you import a font, it generates a 1x size version that's scaled on higher resolution devices. Does anyone know if it's possible to import a font at 4x size,  then shrink the font when using the draw text block?

Does anyone know if I can use a code block to do this?

Ask a Question / Can you access a shared folder on IOS?
« on: August 18, 2017, 01:52:43 am »
I know you can save and load to the extras folder, but is there a method to access another games extras folder, (or another folder shared between games). I have two games, and I'd like to be able to use some of the data generated in the first in the second.

Ask a Question / is it more efficient to use an image or actor on IOS
« on: August 03, 2017, 08:53:24 am »
Hi, does anyone have a definitive answer to this - is it more efficient on CPU/GPU use to display and rotate an image instance or a MINIMAL  actor?

I'm in the process of swapping a number of elements in my game over to using images, but just want to be sure I'm gaining something.

Any one got a simple way to get  an actor to follow a bezier curve from a list of point?

I've played around with Actuate.motionPath but with no luck - I've looked at other peoples suggestions, but my app doesn't compile, and I get an  "Type not found : MotionPath" error

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