I am targeting all platforms actually. Somebody has made panning work on Flash,
http://www.stencyl.com/game/play/31925I have contacted him about it.
Honestly I need something that works on flash, mobile, and desktop. I wouldn't be happy with a solution only for mobile/desktop. I'm gonna publish first as Flash.
I have tried to do code, with no previous experience. I succeded in looping a sound in update, since it wouldn't on initialize.
I have tried manipulating the panning property like this; it compiles but it doesn't pan anything:
public var theSound:Sound;
public inline function update(elapsedTime:Float)
{
loopSound(theSound);
theSound.panning = -100/100;
}
the panning property is a float, but I don't understand if a float should be expressed with point values (0.1) or percentages like there (I have used the "view code" function in the blocks to try to figure that out). It doesn't work in either case (on Flash). Is that the way I would access the panning property?