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Messages - omey

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31
Windows / Mac / Flash / HTML5 / Re: Escape from planet X
« on: November 02, 2011, 11:13:20 pm »
Cool art style and funny premise.If you could randomize the levels like canabalt it'll be sweet.

Note:I have an old processor.It runs at 8 fps max.So needs optimisation

32
Chit-Chat / Re: What Music Do You Like?
« on: October 28, 2011, 10:01:51 pm »
British indie rock!

33
Shared Resources / Re: Exploding Actor Resource Pack
« on: October 28, 2011, 09:59:22 pm »
Hey cole,If you could add something so that we could generate another gib actor that can be blood,so when the actor explodes,along with the bits you get blood splatter. That would be cool!

34
Shared Resources / Re: Exploding Actor Resource Pack
« on: October 27, 2011, 08:08:50 am »
Very useful.Makes for gory deaths..Thank you!

35
Windows / Mac / Flash / HTML5 / Re: The ghastly death of Radus
« on: October 27, 2011, 05:45:28 am »
Wow .I'm a sucker for depressing themes and atmospheric games.Cant wait to see this

36
Journals / Re: What are you working on?
« on: October 26, 2011, 12:32:50 pm »
Working on a roguelike platformer much like spelunky.

I had the random map generation done long ago and it generates a map that you can traverse from start point to end point.
I'm currently working on the combat .Have a few ideas. But none are really that impressive. As soon as I have a few weapons,mechanics and some rudimentary enemies done,I plan on uploading it as a demo

37
Shared Resources / Re: RPG Platformer Kit
« on: October 25, 2011, 07:26:56 am »
This kit is awesome! It has SO many features. But the frame rate really drops on my processor (10 FPS max)when I add a few more actors to the demo scene.
Are you working on optimising it?Please tell me you plan to because I really want to use it


38
Chit-Chat / Re: The Deep Web Thread
« on: October 24, 2011, 02:18:34 am »
This topic has always intrigued me and I always had a feeling there was a looot more on the internet than the first few pages of google searches

It truly makes the internet seem like a dark and unexplored place

39
Chit-Chat / Re: What are you reading right now?
« on: October 20, 2011, 01:59:55 am »
Just finished reading Life of Pi by Yaan Martel.

 Started with Assassin's creed : Brotherhood. Havent read the first part nor played the games.Had to catch the summary of the first two games.I must say if it was a standalone book not related to any popular franchise it would be pretty lame

Life of Pi was awesome though ..:D

40
Chit-Chat / Re: So I have a job interview..
« on: October 18, 2011, 07:35:57 am »
Umm..I didnt get it. I was asked to code two small snippets of code in 20 min. The first one i did easily. I had to make a shooter like duck hunt.Didnt take long..just a couple of boxes moving across the scene that changed colour and vanished when you clicked on them.
The second one I didnt even understand. It was something to do with XML ,database interaction or something. I didnt know anything about it.And it turned out to be important for them.
So..I guess.Time to look again. :S

yea and this whole practicing and being good at something debate going on..Its that I find creating art a really tiresome exhausting process for me. I dont even have fun doing it. I would rather break my head on some buggy piece of code than try to make something that looks better than a stick figure. I guess along with practice and working at it ,its gotta do with your inclination towards it too. And its not like the worlds gonna fall apart if i happen to "borrow" art...;) :)

41
Chit-Chat / Re: So I have a job interview..
« on: October 15, 2011, 04:07:34 am »
Yea..I have gotten to the study actionscript part and its going well.I'm mostly a left brained person so sound and art isnt an option

42
Chit-Chat / So I have a job interview..
« on: October 13, 2011, 11:22:32 pm »
So I have a Job Interview on Monday for the post of a junior Flash Game developer at Games2win. Its one of India's largest flash game websites..
Now I have made a few games in stencyl and have just started learning actionscript.I have some knowledge of OOP from college and I'm barely starting to get a hang of AS3.0.

So any tips of a noob what to expect.They will most probably have a on the spot programming question....any ideas?

And can anybody tell me how I get some knowledge about BOX 2D. They said knowledge of box2d was preferrable...

Thanx

43
AS the name suggests Its a a simple picture puzzle where you have a grid of images that have to be rearranged into the original bigger image

Modes : Swapping of tiles , Sliding tiles into blank position

Difficulty levels : Easy (3x3) ,Medium (4x4) ,Hard(5x5). 3 separate images for each difficulty level.

EXTRA : A anagram mode where you try to swap letter tiles into place to guess the word.Three difficulty levels here too. About 100 words for each difficulty

Coming soon: A advanced arcade mode with vanishing tiles , powerups ,time trials , highscores etc etc.

This was just a learning experiment so to say.

Please play and tell me if you find any bugs. Any advice about game design will be appreciated

 
Link to game :http://www.stencyl.com/game/play/6811

44
Windows / Mac / Flash / HTML5 / Re: Addicted : A nutty story
« on: July 17, 2011, 11:31:27 pm »
Yeah.. the cutscene. I have realised it is irritating for most. Wont make that mistake in my next game..:)

If you find anymore glitches please tell like the screen locking up etc

45
Windows / Mac / Flash / HTML5 / Re: Addicted : A nutty story
« on: July 17, 2011, 10:23:19 am »
Its platforming , pacman , space invaders, catapult ,fighting game ,pinball and a racing game all in one. With sweet cutscenes.

really
Believe me

EDIT: IF anyone else encounters the glitch in the pacman level ,please overlook it.You can restart and hopefully not run into the glitch again.I've played through the whole game from start to finish on the website just on my second try and its complete..:)

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